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Subject: Re: About Terra

Author: Will Singleton

Date: 10:10:50 01/26/99

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On January 26, 1999 at 08:01:09, Peter Fendrich wrote:

>
>>Peter,
>>
>>Where does Terra play?
>>
>>Will
>
>To make a short answear long...
>
>Except from a few copies sent to my friends, it play in my home pc only.
>I have an old stubborn idea about this: The design and programming is the fun
>part and I don't want to lose my focus on that by participating in tournaments
>or trying to sell it. I probably miss some good feedback because of this and of
>cource I want it to be as strong as possible, but I'm free as a bird doing
>whatever I want to my program without any pressure from other people.
>Maybe I will change my mind in the future... In that case I would probably
>release the whole thing with source code and all.
>
>The program is fairly strong but I have no intentions to play it online on ICC
>or FICS - the telephone cost would be huge!
>
>I started with my program on a TI99 processor back in 1980 or so (or was it
>1978?). At that time I named it Nimzo, later on I changed the name to Terra
>because of the commercial Nimzo's around. I have completely rewritten the
>program many times since then but it has always been a pure bitboard approach
>and I have never tried anything else. Now it is all written in Ms C++.
>
>There are two versions: Terra which is a WinBoard compliant consol version and
>WinTer which is Terra with my own Windows interface.
>
>I have stolen every good idea I've heard about but have never copied a line of
>code except from a random generator copied from Crafty. It was better than my
>old one.
>I have my own way of handling books, postbooks (what happens after the book) and
>learning and a lot of other things, some good and some probably bad.
>Right now I try some new ideas about a special kind of root evaluation.
>My next step will probably be endgame table base.
>
>//Peter


Very interesting!  Since it's winboard-compatible, you must run it against the
other engines.  How does it do?

Will



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