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Subject: Re: Eugene's new endgamedatabase code

Author: Eugene Nalimov

Date: 10:57:17 01/26/99

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On January 26, 1999 at 08:08:51, Peter Fendrich wrote:

>On January 25, 1999 at 19:43:05, Eugene Nalimov wrote:
>
>- snip -
>>
>>You can live with ~300Kb of RAM for probing code, but I'd recommend
>>to use several megabytes for hashing. It *really* speeds things up.
>>Also, to probe compressed TBs, you'll have to use more RAM - indices
>>and decompression tables for *all* TBs are read into memory at
>>program startup time.
>>
>>If you'll use my probing code (and there is no way to use my TBs
>>withoutusing it - indexing schema is very complicated), I'd like
>>to have 2 copies of your chess program in my collection.
>>
>>Eugene
>
>Why 2 copies and not 1?
>
>I haven't started yet but when I have a working copy using your code I will send
>it to you.
>In that case I don't want you to distribute the program further and not publish
>any data, results or any other information about the program.
>Is that ok with you?
>
>//Peter

Hi Peter,

Second copy will go to my good friend - he helped me with
chess knowledge when I wrote my program ~10 years ago (I myself
don't play chess at all). Program will be not re-distributed,
and neither I or he will publish anything about it.

TB generator was a complex project, I spent a lot of time on it.
I hope that chess programs will benefit from it, and I want to
get *something* in return.

Eugene



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