Author: Tony Werten
Date: 01:03:53 03/06/05
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On March 05, 2005 at 11:19:59, Ingo Althofer wrote: >On March 05, 2005 at 10:49:51, Dieter Buerssner wrote: >>Did you show the rules? > >Sorry, not yet. But here they come. > >Two player X and Y, moving in turn, X to start. >Passing is not allowed. > >A move consists of two parts: >(i)rolling dice >and >(ii) pushing one own piece one square "forward" > >Each player has 6 stones in the beginning, with numbers >1, 2, ..., 6. The quadratic board has size 5x5. >Player X starts with all his stones in the 6 squares of >the upper left, player Y in the lower right. >(Each player is free to select the arrangement of his stones >on the six starting squares.) > >Example starting position: >x1 x6 x3 -- -- >x5 x2 -- -- -- >x4 -- -- -- y2 >-- -- -- y3 y1 >-- -- y4 y6 y5 > >Feasible directions for X are one step to the south, to the >east, and diagonally to the south-east. >Feasible directions for Y are one step to the north, to the >west, and diagonally to the north-west. >A move may be to a free square or it may capture an opponent >or it may capture an own piece. (Often it really helps to >capture own stones!) Does x have to capture its own stone when it throws 1 in the starting position ? Or does the first free square in a direction count as a move ? (ie "jump over" own connected stones ) Tony > >The meaning of dice rolls: >A player has to move with the stone that has the number >he just rolled. When this stone is no longer on the board, >he has to move with the next-larger number he still has or with >the next-smaller number he still has. >Example: X still has stones 1,2,5. Now he rolls a "4". >So he is allowed to push either the 2 or the 5. (It does not >matter that the 5 is nearer to the 4 than the 2!) > >End of game is possible in two ways: >(i) When a player reaches the corner square of the opponent he has won. >(ii) A player with zero stones remaining has lost. > >Please complain, when things are still unclear. > >Ingo Althofer.
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