Author: Tord Romstad
Date: 02:46:34 03/18/05
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On March 17, 2005 at 15:55:10, Dann Corbit wrote: >Not surprising. > >Fruit does not have a pawn hash table, which is the key thing to solving this >thing fast. Fruit _does_ have a pawn hash table (have a look at the pawn.cpp file), but as far as I can see a pawn hash table has no relevance to the solution of this particular position. I am also not convinced that the long solution time is caused by not using the main hash table at PV nodes. Glaurung, like Fruit, does not allow hash table cutoffs at PV nodes, but still solves this problem in 0.08 seconds. Tord
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