Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Achieving 1 ELO error Margin

Author: pavel

Date: 09:20:53 04/14/05

Go up one level in this thread


On April 14, 2005 at 12:02:07, Steve Maughan wrote:

>Pavel,
>
>>In discussion with Dann. I wanted to try out to see how many games it would
>>take to achieve 1 ELO error margin. While I do agree with Dann that it would
>>take 100,000s games to achieve this. I would like to see this in practice.
>
>You're thirst for accuracy is laudable but I fear pointless.  Why stop at +/-1
>ELO at 95% certainty?  Why not +/-1 ELO at 99.99% certainty.  IMO people can
>become obsessed with the error bars and forget the excepted outcome.
>
>Just my 2 cents,
>
>Steve

Actually I am doing it just for fun. Reaching the targetted error margin is one
of the goals, but playing few hundred thousands games between two engines,
however pointless, is something big in itself.

Another thing I would like to see is that how important "position learning" can
be. I have always been facinated by chess programs learning from their games.
AFAIK Yace has one of the best positional learning function among free engine.
While Aristarch only has book learning.

Clearly Aristarch is the stronger engine among this two (as the results show in
many other tournaments), I would like to see if YACE positional learning will
help it narrow the gap in the long run. The thought may be naive, considering
that it probably won't reach the same position more than often and actually win
those games in those positions because of learning, but I think it's worth a
shot.

This post is reply of all three posts (Steve, Kolss and Uri).

Cheers,
pavs



This page took 0.01 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.