Author: Tord Romstad
Date: 10:52:10 06/07/05
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On June 07, 2005 at 12:27:03, Dann Corbit wrote: >A much better idea is something like Scorpio. It is the size of Faile, and yet >quite strong. A bit smaller, in fact: Olithink 4.10: 1556 lines TSCP 1.81: 2249 lines Diablo 0.3: 5154 lines Glaurung 0.2.3: 5255 lines Scorpio 1.1: 5630 lines Faile 1.4.4: 6236 lines Glaurung is also quite small (and the next version will almost certainly be smaller), and the code is designed to be as clear and straightforward as possible. I seem to have failed spectacularly; it appears that most people find it very difficult to read. I would appreciate if somebody could try to explain me why, and help me to make future versions more instructive. >I think that TSCP is a very onerous start. Back in the day, before SMP was the >wave of the future, it would have been a good place to begin understanding >things. But I think that it is a poor choice now, given the alternatives. I agree. I would say the same about Gerbil. >For Bitboard programs, Slowchess is a bit large, and Olithink is a bit cryptic. I don't agree about Olithink. It is the most beatiful and readable code I have ever seen in a bitboard program. No other program comes close. Slowchess does not use bitboards. >I'd recommend Beowulf (cough). Beowulf looks large, but over half is the C >version of the EGTB code. Thanks for the suggestion -- I have never looked at Beowulf. Tord
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