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Subject: Re: Chessbase GUI implements chess rules for the engine........

Author: Christopher Conkie

Date: 07:16:06 06/16/05

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Listen to what you are saying.......

A chess engine that does not know the rules means that ALL the rules could be
coded into the GUI.

A "chess engine" then becomes a VERY VERY loose term, so much so that it should
be called just "an engine".

This is the absolute knub of this.

If the code is not in the engine it is unfair to those who must code it.

Either that or allow everyone to do the same.

I can make you a Levyish bet on this as well.....

I bet 1p (it is all I have) that Deep Fritz 8 plays worse knowing all the rules
than Deep Fritz 8 that does not and is helped.

Why? Because it is slower and more cumbersome.

These is just plain logic.

I hope you are not a "rep" for Chessbase.

Playing both sides of a story often results in being damned by everyone.

:-)

I know that all programmers are reading this. I know that I have presented my
logic well.

I know that many will agree.

It is open for discussion by all, but so far I have had no concrete proof from
the "other side" that I am wrong.

They are conspicuous by their absence.

It shows either guilt or inability to provide constructive and realistic answers
to the simplest of issues.

I vote for both concepts until they do.

What say other programmers?

Do you like being shafted by these vipers?

Well?

Doubtful, think about it.

Christopher




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