Author: Cesar Contreras
Date: 08:05:42 06/16/05
Go up one level in this thread
> >All the amateur programmers here must agree that this a very BIG unfair >advantage in any competition. Nop, actually position validation can be made only when the engine receives the position... and it does not happens when playing a game. >If all amateur programmers were able to make there engines WITHOUT regard to the >rules as happens here then their code would be both smaller, faster and >therefore be able to calculate on other BETTER things rather than the validity >of a position. Wrong, rule validation are made only made when the engine receives a position (which it's not done in regular games) and when the engine receives an instruction to make a move (wich it's just a search in the move list).
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