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Subject: Re: The correlation between Standard and Chess960 is not parallel

Author: Reinhard Scharnagl

Date: 03:52:51 06/28/05

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On June 28, 2005 at 06:39:35, Tord Romstad wrote:

>On June 28, 2005 at 03:26:12, Reinhard Scharnagl wrote:
>
>>10x8 chess also compatibly is leaving the old ways of chess programming
>>moreover having about 25% more moves in each ply of computing, which might be
>>a good way to approach to Go programming later.

>I used to think so, too, but my experience with hexagonal chess has made me
>change my mind.  My program plays both games, using the same source code
>(with a few tiny differences).  The games are similar, except that the average
>number of legal moves is about 2.5 times bigger in hexagonal chess.  I expected
>this to be a major problem, but it turns out that it isn't.  The search
>techniques
>from classical chess work just as well in the more complex game of hexagonal
>chess.  Of course the bigger branching factor makes it impossible for the
>program to search quite as deeply as in classical chess, but this is a problem
>for human players as well.
>
>The really hard thing about go and shogi compared to chess (from a
>programmer's point of view) is the difficulty of writing a good evaluation
>function.  In chess, material is much more important than everything
>else.  You can play chess well without doing much more than counting
>material.  In go or shogi, you will have to work really hard to produce
>an evaluation function which works as well as a material-only eval in
>chess.

Tord,

at the first view I had similar thoughts, but a second one corrected my mind. I
do not think anymore that the huge branching factor of Go would be the most re-
levant problem, but the occurrence of INDEPENDENT LOCAL strategic and tactic
battles compared to 8x8 Chess is. This already happens in 10x8 Chess, thus this
is a first drosophila for testing.

I do not think, that the evaluation problem of Go is that important. I believe
that instead it is highly relevant, what the overall result of placing a single
stone somewhere at the board would be. This is a more philosophical question on
the nature of the Go game.

Reinhard.



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