Author: Steven Edwards
Date: 00:56:29 07/05/05
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On July 05, 2005 at 03:31:42, Tord Romstad wrote: >On July 04, 2005 at 23:36:39, Juan Pablo Naar C. wrote: >>Is coding for SMP really hard? >It is, especially when you don't have a dual CPU computer. >There are still very few of us who have one. Duals are still >too big, noisy and expensive for the average customer. >This will, of course, change in the future (probably in the >near future). When duals become more common, I am >sure the number of parallell chess programs wil increase >rapidly. If the host and target platforms are POSIX compliant (e.g., Mac OS/X and Linux), then adherence to the POSIX thread model specification is relatively simple and so an SMP-aware prgram can be developed and tested on a single CPU machine. This is part of Symbolic's development method.
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