Author: Andreas Stabel
Date: 00:19:46 08/02/05
When two computers play each other, very often one computer predicts the other computer's move and use that move to ponder. When the other computer makes its move, the first computer already has an answer ready and makes the move with little time usage. Now the whole procedure may be repeated and this may go on for several moves. The result is that one computer manage mainly to think on its opponents time and I guess that this may influence the outcome of the game. My thought is that a programmer should prepare for this in his chess program. First by finding ways to get out of this situation itself and secondly by trying to force its opponent into this. Anybody who knows if somebody did this or have any thoughts about it ? Perhaps something similar also happens when humans play ? Best regards Andreas
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