Author: Peter Kappler
Date: 14:26:01 08/23/05
Go up one level in this thread
On August 23, 2005 at 17:09:52, Rolf Tueschen wrote: >On August 23, 2005 at 17:02:59, Peter Kappler wrote: > >>On August 23, 2005 at 16:23:45, Rolf Tueschen wrote: >> >>>On August 23, 2005 at 16:06:51, Peter Kappler wrote: >>> >>>>On August 23, 2005 at 05:29:33, Rolf Tueschen wrote: >>>> >>>>>On August 23, 2005 at 04:58:29, Robert Hollay wrote: >>>>> >>>>> >>>>>> Just look at the huge thankses and acknowledgement lists on the end of >>>>>>Readme.txt of many other original engines (e.g. Baron, Glaurung, Pepito, >>>>>>Sjeng, Ktulu, Amyan ...) for sharing codes, code snippets, ideas, etc. >>>>>> Are you considering all them as clones ?! >>>>>> As far as you mention Fabien Letouzey in your Readme.txt for sharing his ideas >>>>>>with you, there shouldn't be a problem at all. >>>>> >>>>>Exactly - however I would regard all the above mentioned engines as clones. No >>>>>doubt about it. >>>> >>>> >>>>If you have "no doubt about it" then please support your statement with some >>>>evidence. What program(s) did they clone? >>>> >>>>-Peter >>> >>> >>>Please take a look into the readme files for yourself. >> >> >>I did and I think you are confused. A program is not a clone just because the >>author received help and advice from other programmers. There isn't a chess >>program in existence that doesn't borrow some ideas from its predecessors. >> >>By your current standards, even Crafty would be considered a clone. >> >>-Peter > > >Do you know exactly know how to define clones? Let's see who's the one who's >confused. It's impossible to have a reasonable conversation with you. I asked for evidence of your claim, and instead of answering my question, you asked me to look at the readme files. So I did that and explained why I think your definition is wrong, and still you can't write a single intelligent word to support your position. You are wasting my time. Goodbye. -Peter
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