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Subject: Re: Shredder 9 performance - advice please !

Author: Gian-Carlo Pascutto

Date: 04:24:46 08/25/05

Go up one level in this thread


On August 25, 2005 at 07:22:51, Chuck wrote:

>On August 25, 2005 at 07:09:29, Günther Simon wrote:
>
>>On August 25, 2005 at 06:37:21, Mark Mason wrote:
>>
>>>Gian-Carlo,
>>>
>>>Thanks for your comments. 2 kinds of results:
>>>
>>>a) It is quite often coming out of the opening already down on score, and then
>>>seems to struggle to catch up. I'm using the standard Shredder.ctg that came
>>>with the software. Are there improvememnts to this opening book that I could try
>>>?
>>>
>>>b) fairly even until late middle game/start of end game, but then seems to go
>>>downhill as time stats runninjg out.  I have 4 man Nalimovs loaded, and am going
>>>through loading 5 man tables, but only have a few on at the moment. Maybe this
>>>is making a difference ?
>>>
>>>Any thought about changing default engine parameters ?
>>>
>>>Thanks,
>>>
>>>Mark
>>
>>Post one or 2 games including depth/eval/time which show what you mean
>>and we will know a bit more.
>>(your hash setting is no prob and Shredder is much slower in nps than Fruit,
>>not sure though, if the relation is really ~3:1 normally)
>>
>>Guenther
>
>
>I have noticed when playing Shredder 9 UCI in the chessbase GUI that in engine
>matches Shredder 9 will often take 15-50 seconds or so before it starts
>thinking. I say this because that's when the first line of analysis displays and
>it is at a low (starting) depth. This pause is also the reason for the low nps
>display, after the 1st 30 seconds, 0 nodes have been evaluated. On my 2000 (2.4)
>GHz Athlon, Shredder 9 UCI gets generally about 320-360 Knps. I haven't tried to
>solve this problem, but I did not it's impossible to play game in 1' or even 5'
>with this kind of lag. :0

Sounds like too large hashtables that are being swapped to disk.

--
GCP



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