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Subject: Re: quick bitboard question

Author: Alessandro Damiani

Date: 02:33:17 08/27/05

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On August 27, 2005 at 03:12:23, Gerd Isenberg wrote:

>On August 26, 2005 at 16:11:53, Dan Honeycutt wrote:
>
>>Run the lowest bits down the a or h file and you can do pawn captures without
>>having to mask those files.
>>
>>Best
>>Dan H.
>
>Hi Dan,
>
>a very nice idea! Keeping the a-file in least significant byte and the h-file in
>the most significant byte (or vice versa) to avoid a-h-wraps for pawn attacks
>and further ands.
>
>eg. with a1 == 0:
>
>a1 a2 a3 a4 a5 a6 a7 a8
>b1 b2 b3 b4 b5 b6 b7 b8
>c1 c2 c3 c4 c5 c6 c7 c8
>d1 d2 d3 d4 d5 d6 d7 d8
>e1 e2 e3 e4 e5 e6 e7 e8
>f1 f2 f3 f4 f5 f6 f7 f8
>g1 g2 g3 g4 g5 g6 g7 g8
>h1 h2 h3 h4 h5 h6 h7 h8
>
>"left" attacks of white pawns  ::= white pawns >> 7 ; eg. e4:d5
>"right" attacks of white pawns ::= white pawns << 9 ; eg. e4:f5
>"left" attacks of black pawns  ::= black pawns >> 9 ; eg. e4:d3
>"right" attacks of black pawns ::= black pawns << 7 ; eg. e4:f3
>
>Gerd

A nice idea indeed, but then vertical shifting needs masking, e.g. shiftUp(e8) =
f1. So, no real gain in the end, I guess.

Or do I miss something?

Alessandro



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