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Subject: Re: Spike 1.0 Mainz is too strong for Zappa 1.1 so far 16 to 10

Author: Drexel,Michael

Date: 11:39:12 09/01/05

Go up one level in this thread


On September 01, 2005 at 13:52:09, Peter Berger wrote:

>On August 31, 2005 at 08:53:56, Vasik Rajlich wrote:
>
>>On August 31, 2005 at 06:22:49, Peter Berger wrote:
>>
>>>On August 31, 2005 at 04:52:11, Vasik Rajlich wrote:
>>>
>>>>On August 30, 2005 at 12:27:52, Peter Berger wrote:
>>>>
>>>>>On August 30, 2005 at 12:21:20, Maurizio De Leo wrote:
>>>>>
>>>>>>
>>>>>>>Under valid and controlled conditions it still seems logical to me to stop a
>>>>>>>test after a 5-0 result and conclude that the winning program is probably the
>>>>>>>stronger one.
>>>>>>
>>>>>>>>I don't put much credence in any result of less than 30 games.
>>>>>>>>After 30 games, then you get a lot more plausibility.
>>>>>>
>>>>>>>You didn't give any reason for this, so I don't understand. A 6-0 says more
>>>>>>>about engine strength than the above match result with over 100000 games.
>>>>>>
>>>>>>Dann is right, I think.
>>>>>>The confidence interval calculation assumes that the score of a game is a
>>>>>>statistic variable with a mean value between 1 and -1 (function of the Elo
>>>>>>difference between the programs) and a standard deviation. Then if the
>>>>>>experiments are independent, the sum of the points will approximate the product
>>>>>>(mean*number of games) with a smaller standard deviation the more the games are.
>>>>>>With enough games the "confidence" will get to 95% when the performance
>>>>>>difference between the two programs is more than 3 standard deviations.
>>>>>>However this assumes a normal distribution. The assumption can be made for any
>>>>>>repeated statistical variable as long as the experiments are independent and
>>>>>>"enough". This "enough" is indeed expressed in most statistics books as 30.
>>>>>>
>>>>>>Maurizio
>>>>>
>>>>>Please have a look at "WhoisBest.zip" at Rémi Coulom's Home Page:
>>>>>http://remi.coulom.free.fr/. It includes a little paper Whoisbest.pdf on
>>>>>"Statistical Significance of a Match" , with a very straightforward mathematical
>>>>>proof that for example the number of draws is irrelevant to conclude who is
>>>>>better in a chessmatch .
>>>>>
>>>>>Peter
>>>>
>>>>It's not that simple, due to the nature of chess.
>>>>
>>>>In chess, a match result of 2-0 with 0 draws is less significant than a match
>>>>result of 2-0 with 8 draws.
>>>>
>>>>WhoIsBest makes the assumption that draws are independent events - that is, that
>>>>wins, losses and draws each come with some independent probability. In fact, in
>>>>a +2 -0 =8 result, the chance is that the side with the +2 was "stronger" in the
>>>>draws - ie. closer to winning. Chess has this phenomenon where the stronger side
>>>>tries to break through the draw barrier, and sometimes cannot.
>>>>
>>>>Of course to model this mathematically would be a huge mess.
>>>>
>>>>Vas
>>>
>>>No, that's a misunderstanding.
>>>
>>>The only assumption that is made is that the results get drawn independently
>>>from an unknown probability distribution.
>>>
>>>So it doesn't matter *at all* how drawish chess itself is e.g. . And the result
>>>will be the same whether the game is tic-tac-toe, checkers or chess.
>>>
>>>Unless you want to argue that there should be a distinction between drawn games,
>>>depending on how close one side got to winning. But that's a completely
>>>different topic.
>>>
>>>Peter
>>
>>Ok - consider the following scenario:
>>
>>Two players are playing basketball. The stronger player has some >50% chance to
>>score each basket. The game ends when one player scores 50 points. Once the game
>>is finished, a win by a margin of under 25 points is declared a draw, while a
>>win by >25 points is declared a win.
>>
>>The question is: in this case, is a 2-0 result with 8 draws more significant
>>than 2-0 with 0 draws?
>>
>>Vas
>
>No, it isn't more significant on answering the question who is the better
>player.
>
>Peter

The whole discussion is completely irrelevant anyway.
The strength of a chess player can certainly not be determined by playing only
one opponent.

Suppose you play a 100000 games match between two engines and the winner scores
55%. Still you can´t conclude it is the stronger engine if we apply common
definition of "Strength".

Michael



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