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Subject: Chess GUI design

Author: Tord Romstad

Date: 02:47:25 10/07/05


My GUI is currently in bad need of a major overhaul.  Because I lack
even the most basic knowledge in GUI design, I would appreciate
some input on the following questions:

Some GUIs (e.g. Shredder 9 for Macintosh) use multiple windows
for the same game.  There is a board window, a move list window,
an analysis window, and so on.  Other GUIs (e.g. Sigma Chess and
my own Scatha) put everything in a single window, usually with the
board on the left side, the move list on the right side, and the
analysis output at the bottom.

Which of these two ways to organise a chess GUI do you prefer,
and why?  Personally I have a slight preference for the multi-window
solution, as long as only a single game is being played.  Multiple
windows give me much more flexibility.  I can organise the windows
any way I want, and I can bring one window to the foreground
without bringing the whole application to the forground.  On the
other hand, when more than one game is being played, using
several windows could easily create a terrible mess.  What is the
best way to avoid this problem?

Tord




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