Author: Tord Romstad
Date: 02:47:25 10/07/05
My GUI is currently in bad need of a major overhaul. Because I lack even the most basic knowledge in GUI design, I would appreciate some input on the following questions: Some GUIs (e.g. Shredder 9 for Macintosh) use multiple windows for the same game. There is a board window, a move list window, an analysis window, and so on. Other GUIs (e.g. Sigma Chess and my own Scatha) put everything in a single window, usually with the board on the left side, the move list on the right side, and the analysis output at the bottom. Which of these two ways to organise a chess GUI do you prefer, and why? Personally I have a slight preference for the multi-window solution, as long as only a single game is being played. Multiple windows give me much more flexibility. I can organise the windows any way I want, and I can bring one window to the foreground without bringing the whole application to the forground. On the other hand, when more than one game is being played, using several windows could easily create a terrible mess. What is the best way to avoid this problem? Tord
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