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Subject: Re: This Columbus' egg 9g is a weapon!

Author: Dagh Nielsen

Date: 09:52:59 10/11/05

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Very interesting, Sandro.

I don't have Schredder, but it has inspired me to try and fiddle with the
parameters of Fruit 2.2 :-)

As it happens, some of the weaknesses I feel Fruit 2.2 default have are too
little penalty on bad pawn structures, not enough respect for passed pawns, and
not enough respect for king safety either. Also, sometimes it overestimates the
chances of bishop/knight + pawn vs. rook, but I find it difficult to adress this
issue without making Fruit on the same time overestimate Rook + pawn vs. two
minor pieces. I am trying now to make pawns worth less to solve this. And then I
make pawn structure, passed pawns and king safety more important exactly as in
your Gustav setting.

I am curious to find out how much improvement is possible. If, as I suspect,
Fruit's evaluation functions are generally just less sophisticated than
Schredder's, it MAY not help much to put more focus on pawn structure, for
instance.

I play on Playchess.com with my Fruit 2.2 engine, using my own book lines, so
that also has to be taking into account, results may not be universal. I would
be interested to find out how much book choices and engine settings depend on
each other, I mean, if it is possible to make a book and one engine setting that
is a killer, but the same engine setting would fail with other books.

In general, I find all this an interesting field of "research", it requires
creativity, good judgement and hard work, and results can be measured with the
cold ELO numbers :-)



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