Author: Thomas Gaksch
Date: 23:45:52 10/14/05
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Hello Jonas, it is great that you try new settings. But i think you changed your settings to conservative. To raise the value to 102 changes nearly nothing. Of course i only know how these settings are calculated in fruit 2.1 but i thing this hadn´t changed in fruit 2.2. in fruit 2.1 the calculations are as follows: PawnStructureWeight = (option_get_int("Pawn Structure") * 256 + 50) / 100; pawn_eval=((opening[White] - opening[Black]) * PawnStructureWeight) / 256; for example: PawnStructureWeight = (102 * 256 + 50) / 100; => PawnStructureWeight = 261 opening[White] is the evaluation for the white pawn structure. opening[Black] is the evaluation for the black pawn structure. say opening[White] = 60 and opening[Black] = 10 then pawn_eval = ((60 - 10) * 261) / 256 = 50.97 => pawn_eval = 50 thats the same score as the default value Pawn Structure 100 so my suggestion would be to raise the value much higher than only by 2. regards thomas On October 14, 2005 at 16:01:11, Jonas Cohonas wrote: >On October 14, 2005 at 08:36:17, Joachim Rang wrote: > >>...but now you really have to reveal your settings. I'm very curious. >> >>Joachim > >Everything default except: > >Pawn Structure 102 >Passed Pawns 102 >Pawn 102 > >BTW after 12 games: > >1 Fruit 2.2 v01 XXXXXX 1½1111 5.5 / 6 2.75 91.67% >2 Shredder 9 UCI 0½0000 XXXXXX 0.5 / 6 2.75 8.33% > >1 Fruit 2.2 v01 XXXXXX 1½1110 4.5 / 6 6.75 75.00% >2 Shredder 9 UCI 0½0001 XXXXXX 1.5 / 6 6.75 25.00% > >Regards >Jonas
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