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Subject: Re: The big drop in the rating of my Fruit personality

Author: Thomas Logan

Date: 09:06:54 10/17/05

Go up one level in this thread


On October 17, 2005 at 10:45:49, Uri Blass wrote:

>On October 17, 2005 at 10:30:21, Thomas Logan wrote:
>
>>On October 17, 2005 at 10:10:58, Uri Blass wrote:
>>
>>>I am now surprised by the big drop in the CEGT rating of my Fruit personality.
>>>
>>>It was already 2806 after 92 games and now it is 2748 after 223 games.
>>>
>>>I also remember possible error of 61 elo after 92 games but even if the real
>>>rating is 61 elo lower than 2806 then I still do not expect the rating to change
>>>so fast.
>>>
>>>This is surprising also because results that I read earlier not by CEGT
>>>supported my personality.
>>>
>>>I wonder if the real error is not higher than the error that is written
>>>
>>>I wonder what is the reason for the big drop and if there was no problem in the
>>>matches against spike and Jonny that seem to be the main reason for the drop in
>>>my personality(did the same tester play these matches?).
>>>
>>>possible source of mistakes in the results.
>>>
>>>1)testing in different hardware relative to previous fruit.
>>>
>>>The claim of the CEGT is that they test with hardware that is equivalent to 2
>>>ghz PIV but the problem is that there is no equivalence and it is possible that
>>>one program likes more one processor and not another processor.
>>>
>>>2)testing different positions and not the same positions that were tested by
>>>earlier version.
>>>
>>>3)testing against different opponents.
>>>
>>>Uri
>>
>>Hi Uri
>>
>>What personality is that ?
>>
>>Was it released ?
>>
>>Tom
>
>This personality is reducing the history threshold from 70 to 50.
>It was discussed earlier in this forum.
>
>No more changes except that change.
>I simply analyzed some of Fruit's games and found that reducing the threshold to
>50 could prevent some mistakes of fruit because fruit can find the right move
>faster with history threshold=50.
>
>I did not test it in games but people not from CEGT who tested it in blitz
>reported good result and the idea to change it from 70 to 50 was based on
>analyzing long time control games and not based on analyzing blitz games.
>
>Uri

Ok I saw that discussion.

Had not some combined that with a change in king safety to 104 ?

Tom



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