Author: Robert Hyatt
Date: 15:27:05 10/18/05
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On October 18, 2005 at 14:13:04, Torstein Hall wrote: >On October 18, 2005 at 11:44:36, Robert Hyatt wrote: > > >>>Very true. Why is crafty only playing unrated games now by the way? >> >>The eval was ripped apart with pieces not functional. Everything is now back to >>"rated only" although the eval is now no longer asymmetric at all, which will >>lead to some interesting stuff... > >I remember years ago the famous Komputer Korner had this big issue with >asymetric evaluation. Is there aspecial reason you have made it symetric again? > >Torstein It has been a "crutch". If you make king safety asymmetric, you tend to not get successfully attacked very often, since your program is more sensitive to its own king safety than with the opponent's king safety. My goal is to develop, over the next few months (leading to the next WCCC version) a fully symmetric evaluation that is significantly better in terms of king safety (among other things) than the current version... The project is made up of several people interested in helping, via a mailing list dedicated to this project...
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