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Subject: Anti-Computer openings that are tactical.

Author: Matthew Herman

Date: 05:56:14 03/24/99


I have been doing some research (i.e. comp vs comp games at high time controls)
and I have seen that there ARE some openings that are TACTICAL, yet very bad for
computers (this relates to dann corbit's posts). For instance the Velirimovic
attack, white will often sacrifice a N on d5 or f5 to remove the valuable e6
pawn (without which the kingside usually crumbles), yet computers snap this up
instantly. Also in some variations of the yugoslav, computers don't see white's
powerful attack before it is too late. Also if playing against computers w/ out
books, sometimes the dragon (as black) is strong, as without the books some
programs DON't find the h4-h5 idea.

This is very relevant material, maybe it will be knowledge added to programs
that will solve this, maybe not.

Still computers dont "know" the opening, so they don't play it as well as the
normal GM would (in some cases).

matt



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