Author: Eduard Nemeth
Date: 07:42:53 12/08/05
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Thank You for this nice statement Vasik Rajlich! My Best in future, Eduard. On December 08, 2005 at 05:39:08, Vasik Rajlich wrote: >Hello, > >I appreciate the great feedback from the testers. Rybka played over 5,000 games >in my testing, but under very limited conditions, and many new things have >popped up after the Beta release. Here is a list of major known problems with >comments: > >1) Mating problems - essentially fixed (in full release). Rybka still won't >always play the very fastest mate but will be _much_ more efficient. A really >full solution requires even hash table changes and will be available as a patch >to the first release. > >2) Displaying mate lengths - will be available as a patch to the first release. > >3) Displaying mate variations in analysis mode - fixed. > >4) Displaying multiple variations in analysis mode - fixed. > >5) 50 move repetition problems - fixed. > >6) Support for full UCI protocol - fixed. > >7) Underpromotions - will be fixed as a post-release patch. > >8) Crashing & hanging problems - some fixed, some being fixed. Obviously the >highest priority at this point. > >9) EGTB support - added. > >10) Endgame knowledge - this is for Rybka 2.0. It should not be hard in >principle, in fact I expect it to be easier than middlegame knowledge. There >just wasn't time. I do apologize to the endgame lovers out there :) > >11) NPS - please don't worry about this number. Rybka uses the same CPU cycles >as everyone else. Search is a very weird and complicated thing, every engine is >searching 99.9% nonsense anyway. > >Again, I appreciate all of the great feedback and look forward to being ready >with a stable 1.0 in a few days. > >Best regards, >Vas
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