Author: Zappa
Date: 09:38:24 12/13/05
Go up one level in this thread
On December 13, 2005 at 11:23:12, Joshua Shriver wrote: >Didn't mean to upset you. I thought Hydra ran on a regular x86 based machine, >but what made it special was that it used custom FPGA boards for evaluation. > >If that's so, then running on the main machine requires no code change.. and if >there was an API to access the FPGA boards then you could use that to interface >with them. > >I dont think my comment was to farfetched. > >Josh > >>I can't stand comments like this. >> >>In order to port an engine to hardware, you basically have to rewrite it from >>scratch (admittedly using the same ideas, but still). It'd only be 2 years of >>work or so . . . >> >>anthony I guess what annoys me is people here have a habit of saying "oh if engine X ran on big hardware it would kick ass" without realizing that getting it to work on said hardware is a huge amount of work. anthony
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.