Author: Tord Romstad
Date: 11:49:45 12/14/05
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Hi Jaime! On December 13, 2005 at 17:30:50, Jaime Benito de Valle Ruiz wrote: > Something strange about this game: Was Glaurung out of time by move 71? Maybe >it was already lost, but... my new "sorted-by-you" engine discards the move 71. >Qb7+ after only 6 plys, and shifts to 71. e6+, which seems to hold much longer. >My engine in multi-PV mode gives a score of -8.45 for the move 71.Qb7+ after >just 10 ply (and later mated score), whereas the alternative 71. e6+ seems to >hold much longer with a score of -1.25. Lost or not, engines always try to hold >as long as possible, so I was wondering how could Glaurung -which is way >stronger than my engine- do such move? Lack of time or a bug? Neither. It turned out that I had a CPU-hogging zombie process in the background which left almost no cycles for the engines. I discovered this after a few games and had to restart the match. Predictably, Glaurung now lost *both* of the first two games, as well as almost all the rest. :-( > Best regards, and thanks for your help the other day: Ayito now works like a >charm. Great! Tord
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