Author: Vasily Serbock
Date: 23:38:29 12/16/05
I have heard that there is a paper call "Generalized Null Move Quiescence Search" by Beal in 1990 on vol 43 of Artifical Intelligence. Since I do not have a copy of the paper, would you please someone explain to me what that is and effectiveness of that algorithm in the chess programs? Is it used in Crafty? I'm a new student to chess programming.
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