Author: Tord Romstad
Date: 00:39:44 12/20/05
Go up one level in this thread
On December 20, 2005 at 03:20:43, Volker Böhm wrote: >Hi Gerd, > >suppose a 0x88 coding of the positions you can get an index simply by: > >position1 - position2 + 128 > >but you will need a table with 256 entries. Don´t you think this is faster? The whole point is that this doesn't work. As Gerd mentioned, a1-b2+128 equals c3-b2+128, but knight_distance(a1, b2) does not equal knight_distance(b2, c3). Tord
This page took 0.01 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.