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Subject: Re: How good is Rybka in infinite mode?

Author: Vasik Rajlich

Date: 14:45:28 12/22/05

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On December 22, 2005 at 00:30:04, Uri Blass wrote:

>On December 21, 2005 at 22:43:42, William Penn wrote:
>
>>On December 21, 2005 at 21:25:41, Uri Blass wrote:
>>
>>>On December 21, 2005 at 21:18:13, Tansel Turgut wrote:
>>>
>>>>The engine matches between programs seem to be done under fast time controls.
>>>>Does anyone know how good Rybka is in tournament mode (or in infinite mode)
>>>>compared to other programs?
>>>
>>>I do not know but it can change it's mind after a long time and I already saw it
>>>changing it's mind after 2 hours of analysis to a better move.
>>>I guess that it is better than other engines at all time controls.
>>>
>>
>>See
>>http://www.talkchess.com/forums/1/message.html?471773
>>
>>I have also run a lot of infinite analyses with Rybka. The main thing I notice
>>is a reduction of the analysis outputs to 2 ply at longer time controls. This is
>>position-dependent to some extent, but it appears that eventually the analysis
>>will always truncate to 2 ply with any position. This can happen after only 20
>>minutes, or may not have happened yet after 1000 minutes, but eventually it will
>>happen. The trend seems clear. So if you are looking for detailed analysis at
>>long run times (many hours), Rybka is not giving it in the current version.
>
>No program is giving details analysis that I want after long analysis and not
>only rybka.
>details analysis is not only about one line but about a tree of important lines
>that the programs considered.
>
>If the program suggested line that start with 1.e4 e5 2.Nf3 after 24 hours of
>search then it does not tell me what is the move that it has in the hash table
>after 1.e4 c5 and it must have some move in the hash when it starts to search
>1.e4 c5
>
>It is possible that the program considered 2.Nf3(after 1.e4 c5) for some hours
>and in previous iteration it decided that 2.Nc3 is good enough to refute 1...c5
>and if it is the case then it means that I may need later hours to find what was
>the plan of the program after 1.e4 c5
>
>I do not care about having no interface to support it and I would like to see
>some more information even in text file.
>
>

Actually, it's an interesting idea, basically just doing a crude text file hash
table dump after a very long analysis. I'm not sure how many users want to look
through a text file though.

Vas

>
> The
>>tests in the link above show the same trend. The Rybka author has promised to
>>look at this.
>>
>>A separate question is how good the chosen move is at long run times, and
>>whether it actually improves if you let it run for a longer time. So is the move
>>selected better after 5 hours than after 5 minutes of run time? I don't have any
>>data on this question, although it's important to me.
>
>I have clearly data on this question and I know that the move that rybka changed
>it's mind to winning move after 2 hours in one analysis that I did.
>
>It was tactics but not tactics that is easy to find and I think that other
>programs will also need a very long time to find it.
>
> I'm not sure how to devise
>>a test(s) to answer this question. Because long run times take a long time, it
>>is difficult to evaluate them, because it takes such a long time to obtain any
>>such test data (a circular argument, to be sure)
>
>It is not difficult to evaluate that the program changed it's mind to  a winning
>move.
>
>Uri



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