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Subject: Re: I fear Vasik Rajlich is posting too much here :-)

Author: Tord Romstad

Date: 23:12:24 01/08/06

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On January 08, 2006 at 18:29:13, Ryan B. wrote:

>    /* Adjust knight and rook material values by number of pawns, using
>     * Larry Kaufmann's formulas: */
>    misc[side] += rooks[side]*(5-pawns[side])*32;
>    e_misc[side] += rooks[side]*(5-pawns[side])*32;
>    misc[side] += knights[side]*(pawns[side]-6)*16;
>    e_misc[side] += knights[side]*(pawns[side]-6)*16;
>
>
>Kaufmann's stats are right if you have no mobility detection.  Fewer pawns are
>better for Rooks and Bishops because of mobility, something that is not a
>problem with knights.  You have already calculated mobility so you are giving
>the bonus/penalty twice for the same thing in a different way.  I think a
>smaller bonus/penalty for pawn count could give greater benefit in your case.

Hi Ryan,

Thanks a lot for this very useful hint!  I am not entirely sure you are right
(my mobility code is extremely primitive, like so much else in my eval),
but it is certainly worth a try.  I will experiment with smaller bonuses
and penalties for the material balance stuff when I have some time.

Tord



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