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Subject: Re: To Vasik - What is the progress of MP Rybka ?

Author: James Swafford

Date: 10:45:36 01/20/06

Go up one level in this thread


On January 20, 2006 at 04:59:11, Tord Romstad wrote:

>On January 19, 2006 at 19:08:31, Dann Corbit wrote:
>
>>With a thread, every write to a global or static object MUST be gated with a
>>critical section or some such operation to prevent a crash.
>>
>>With a process, everyone can read and write to their own copy of global data
>>objects because they are not shared.
>
>Of course, but as long as the objects are not shared, I don't see any reason
>to use global data objects for them at all.  The only global data I have
>which is written to during the search is the various hash tables, which
>should obviously be shared between all processes (or threads).
>
>>For example, with:
>>static learn_entry_t LearnTable[NUM_OF_LEARN_ENTRIES];
>>
>>In a process, you can read and write to LearnTable with impunity.
>>
>>In a threaded program, you will have to ensure that only one thread writes to it
>>at the same time.
>
>In this particular case, it is very simple.  I only write to this table at
>the root, and only one thread (the main thread) will ever write to it.  The
>real (but managable, I hope) problems are the transposition table, the pawn
>hash table, the eval hash table and the material hash table.
>
>>The same is true for every single static or global variable that is not const.
>>That is why I was decorating some of your public symbols with const.  In case
>>you want to make a threaded version some day, it will make the identification of
>>effort easier.
>
>In case it is not clear:  I have no plans of ever writing a parallel version
>of Glaurung 1.x.  My current code base has grown too big, ugly and unwieldy,
>and a major rewrite is long overdue.
>

Already?  Didn't you just rewrite Gothmog -> Glaurung about a year ago?

--
James


>Tord



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