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Subject: Re: Gauntlet 5' + 5" Liste A Little Goliath Evolution -Downgrade- games

Author: Tord Romstad

Date: 05:07:13 03/04/06

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On March 04, 2006 at 08:00:48, Matthias Gemuh wrote:

>Hi Tord,
>though you are right, time controls with a big increment are better
>if the games are long. Such time controls permit a reasonable endgame
>so that final outcomes are less a matter of luck.

Hi Matthias,

I agree, to some extent.  I hate time sudden death controls without
increment, for exactly the reason you give.  All sufficiently long games
end in a competition about which engine is best at moving instantly
without hanging pieces, which is just silly in my opinion.

I prefer the increment (measured in seconds) to be somewhere between
1/10 and 1/4 of the base time (measured in minutes).  For slow games,
something like 60+15 would be fine.

Tord



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