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Subject: Re: attack tables

Author: Will Singleton

Date: 19:38:17 04/27/99

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On April 27, 1999 at 16:21:17, KarinsDad wrote:

>On April 27, 1999 at 15:47:09, Will Singleton wrote:
>
>
>>
>>Thanks for the explanation, sounds like you're making good progress.  It always
>>seemed to me that the overhead of incrementally updating the attack-tables at
>>each node would negate the advantage derived at move-gen.  But I guess you
>>haven't got far enough to test that trade-off yet.
>>
>>
>>Will
>
>Yes, incrementally updating the attack tables is a BEAR.
>
>I was working on that last night and decided to not even bother yet.
>
>The steps required are:
>
>1) Clear all piece attacks for the source square of the moving piece
>2) Clear all piece attacks for any long range piece that attacks the source
>square
>3) If a piece is taken, clear all piece attacks for any piece taken at the
>destination square
>4) If a piece is not taken, clear all piece attacks for any long range piece
>that attacks the destination square and then set all piece attacks for any long
>range piece that attacks the destination square
>5) Set all piece attacks for any long range piece that attacks the source square
>6) Set all piece attacks for the destination square of the moving piece
>
>However, this will result in considerably less (maybe 70%) work than creating
>the attack tables from scratch since most pawn, knight, and king (and all long
>range pieces that did not attack the source or destination square) pieces will
>not be affected.
>
>I also could not come up with a way to quickly turn off the bits (for example in
>step 4 above) that are not needed without turning them all off and then
>re-performing the calculation for each piece. I'm sure there is a way to do it
>(which would speed this up), but I haven't attempted to figure it out yet.
>
>Your idea that the incremental calculation basically offsets the gain in move
>gen may be correct. However, since I am also going to use a derivative of the
>piece attack tables in the evaluation, I am sort of killing two birds with one
>stone. So, I'm hoping that I will gain more than I lose. Also, I'm hoping that I
>can use the Piece Attack tables for other things (such as quickly calculating
>open files, etc.), so I'm hoping that it will give me even more.
>
>KarinsDad :)


I look forward to seeing the results!

Will



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