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Subject: Re: THE INEXHAUSTIBILITY OF CHESS

Author: Dann Corbit

Date: 09:55:13 05/21/99

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On May 21, 1999 at 12:28:15, KarinsDad wrote:
[snip]
>>Yes, what a fascinating rejoinder!  In this case, if 10^52 is correct, then 173
>>bits should be the minimum, since 2^173 = 1.197e52
>>If we can encode in less, then the number of board positions is less than we
>>thought (or we have an error in our thinking and the scheme won't work).
>
>Actually, I think that this estimate is based on the number of combinations of
>piece placement on a board (regardless of whether any set of legal moves can get
>you to that position), not the legal number of positions that can be achieved
>via legal moves. An example of this would be black having a pawn on a2, white
>having pawns on a3, a4, a5, a6, and a7 without having at least 5 captures
>somewhere along the way (and at least 4 of those captures had to be white
>captures of black pieces). You could have a lot of positions with just this
>example alone where the position is not legal, but it has pieces all on legal
>squares for those particular pieces (e.g. if you had this example with all 32
>original pieces still on the board).
>
>A simpler example is having your king in check when it is your opponent's turn
>to move. This cannot occur via legal moves, but may not be excluded at all times
>in the calculations.
In any case, it still puts a lid on the maximum number possible.  If, for
instance, I can encode all chess board positions in 100 bits, then there are
only about 10^30 possible board positions.  The legal positions will be a
subset of that.  Hence, finding a minimal coding for board positions also has a
fascinating mathematical result: It puts a cap on the maximum number of possible
board positions.




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