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Subject: Re: 2265 Uscf Master Trashes Hiarcs 6.0!!! ???

Author: Mark Young

Date: 12:48:17 06/25/99

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On June 25, 1999 at 15:34:37, greg moller wrote:

>On June 25, 1999 at 15:18:26, Mark Young wrote:
>
>>On June 25, 1999 at 14:40:37, Bruce Moreland wrote:
>>
>>>
>>>On June 25, 1999 at 09:17:46, Robert Hyatt wrote:
>>>
>>>>This is the point I have tried to explain to you several times. What "GM"
>>>>would lose such a game to a 2200 player?  Can you think of one?  I see _all_
>>>>programs lose to such players on ICC.  Some repeatedly to humans that are
>>>>not even 'titled' by FIDE.  And so long as this continues, I have a _hard_
>>>>time thinking of the programs as "GM" players...
>>>
>>>There is a point to this but it's important to avoid taking it too far.
>>>Computer strengths and weaknesses will not match perfectly with human strengths
>>>and weaknesses no matter how strong the computers get.
>>>
>>>It's like declaring that until computers can solve that famous locked pawn
>>>problem where the game is a draw despite huge extra material (the weaker side
>>>simply has to avoid taking a rook, and then hide behind the pawns), that they
>>>can't be masters.  Clearly they are masters of some variety despite being less
>>>than instantly able to solve that problem.
>>>
>>>They are very strong in some areas and weaker in others, and it might not be
>>>true that they have to be strong in *all* areas to succeed.  It is a matter of
>>>determining the degree to which their weaknesses can be exploited by humans.
>>>It's getting harder for the humans all the time.
>>>
>>>bruce
>>
>>This is why it is important to trust the results of games played vs. humans be
>>it a GM or not, or a win or a loss. You can because to subjective and start
>>dismissing and justifying away all successes of the chess programs if you only
>>key in on the programs weaknesses. We all know the weaknesses of computer
>>programs, but if the weaknesses are or are not counter balanced by the programs
>>strength it will show in the results. It is ironic that humans try to justify
>>their failures, but for computer programs we try to justify their successes.
>
>It's still possible that the top programs are GM-strength DESPITE these
>weaknesses, which would only mean that the strengths are far beyond what GMs can
>do, but that's a known fact already, or should be.
>
>More games against various human styles and levels of strength are required to
>ascertain the true strength of the programs. Such games are sorely needed.
>Without them all we've got is idle speculation, more or less.

I will always take data over speculation, and it is important to take care in
lumping all chess programs into one basket, or mixing results of different time
periods. 6 month to 1 year is a life time to a chess program because of updates
and better hardware. And as we know not all chess programs play as well as
others when playing humans and/or other chess programs.



>
>regards,
>gm



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