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Subject: Re: about rating in ICC.

Author: Robert Hyatt

Date: 19:25:33 06/30/99

Go up one level in this thread


On June 30, 1999 at 15:19:54, Christopher R. Dorr wrote:

>On June 30, 1999 at 12:16:44, KarinsDad wrote:
>
>>On June 30, 1999 at 11:20:54, Pete Galati wrote:
>>
>>[snip]
>>>
>>>Would somebody pleas explain to me why these ratings are needed? I'm quite sure
>>>that I have a very narrow focus on the whole thing, but I really don't see what
>>>they are being used for. If it's a marketing thing, then it does not seem to
>>>apply well to most programs?-most of which are not comercial as I see it.
>>>
>>>Pete
>>
>>They are not needed per se.
>>
>>However, the idea was mentioned due to the normal rating problems that are
>>exacerbated on ICC. So, if you had a more tournament-like environment and hence,
>>tournament-only ratings, it would be more difficult to inflate your tournament
>>rating, especially for a computer program. It would still be easy to deflate
>>your tournament rating, just by cheating and playing poorly. And a person could
>>inflate their tournament rating by cheating and using a computer. But, the
>>mechanism of using a computer and only playing certain opponents could not be
>>used to inflate a computer tournament rating.
>
>Interesting point, but I doubt that this would help much. The only people on ICC
>capable of beating the better programs are the *strong* IM/GM types (ICC rated
>over 2700). They play on ICC, in part, precisely *because* they get to choose
>who they play. Why would a ICC 2850 want to play in some kind of random
>tournament, playing 1282s (or even 2282s for that matter)? What would he/she
>gain? Nothing...so they wouldn't play...so nobody who *would* play would have
>any realistic chance of challenging a good computer. Hence, the 'tournament
>blitz' rating of the computer would be meaningless. How much information do we
>get from the fact that Crafty went 70-0-0 against players rated on average 1950?
>We already know this. This system would give us no additional information, in my
>opinion. The players who could give us more information wouldn't play, and those
>who did play would not allow us to generate meaningful conclusions.
>
>I just feel that this kind of rating system is a bad idea from the word go.
>
>Chris
>
>
>
>


Another important point is that GM players will _not_ play in a tournament
on a server unless there are significant prizes to be won.  And without the
GM players, the rating pool gets distorted just as badly...




>>
>>KarinsDad :)



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