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Subject: Re: Computer Chess version of my post

Author: KarinsDad

Date: 08:59:01 07/12/99

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On July 12, 1999 at 11:45:27, Christophe Theron wrote:

>On July 12, 1999 at 11:29:24, KarinsDad wrote:
>
>>On July 12, 1999 at 06:47:48, Andrew Williams wrote:
>>
>>[snip]
>>>
>>>I'm not trying to "drop out the chess half" of computer chess. I just
>>>think that talking about which human player is going to play in which
>>>upcoming tournament is *completely* off-topic in this forum. This forum
>>>works very well because the vast majority of threads are about computer
>>>chess. I think we should all try to keep it that way.
>>>
>>>Best regards
>>>
>>>Andrew
>>
>>BTW, I was being a little facetious here, but the point is valid. EVERY superGM
>>game should be analyzed move by move by the programs in order to determine
>>whether or not the programs have any chance of coming up with the same move. It
>>is only by understanding why superior human players make a given move that one
>>can start to understand how to improve the programs beyond their 1700 level
>>chess playing knowledge level of today. The reason that I say 1700 (probably a
>>high estimate) is that programs do not have REAL sophisticated chess knowledge
>>in them. If I could calculate 100 kNPS, then I would be about a 2600 or 2700
>>player as well.
>>
>>The only way to get programs better is to understand the best moves of the best
>>players on the planet. To do that, you should be talking about the games and
>>tournaments of those players. To draw the line between the superGMs and the
>>programs / hardware / algorithms / cctournaments is to limit the breadth of
>>where you can actually go with computer chess. Why should we limit our minds?
>>
>>KarinsDad :)
>>
>>PS. An interesting experiment may be to limit various programs to 6 ply (the
>>average distance an average player may search) and see how well they perform.
>>From this, a rough estimate of a given program's chess knowledge level could be
>>made. This experiment has probably been done before at various ply. Does anyone
>>know whether it has been done and what the results were?
>
>
>I can give some data. Chess Tiger 11.8 played in April in a human tournament. I
>was using a 386 SX 20MHz notebook and 2Mb hash tables.
>
>On this computer, and given the time control (game in 30 minutes), Tiger was
>only able to search between 5 to 7 plies deep. Say 6 plies in average.
>
>Tiger won this tournament with 6.5 points out of 7. The FIDE Elo performance was
>above 2000.
>
>So I don't think my program has "1700 level chess playing knowledge". And I
>think this applies as well to many other good chess programs. I think Rebel or
>Genius could have easily won the tournament too.
>
>
>
>    Christophe



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