Author: Robert Hyatt
Date: 17:38:09 07/14/99
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On July 14, 1999 at 17:13:08, Marc Plum wrote: >On July 14, 1999 at 16:31:49, Robert Hyatt wrote: > >>On July 14, 1999 at 12:21:35, Dann Corbit wrote: >(275 mover snipped) >>Or this: >(316 mover snipped) >>I have more such games... and notice that this one is vs a human, not another >>computer... > >Thanks gentlemen. Actually, my original question was about the ability of >different programs to handle games/game scores of this length, not the longest >game that had actually been played. For example, when I loaded the PGN of the >275 move game into various programs, only Winboard 4.02, Nimzo99 and CM6000 were >able to play through the entire game. MCP7, REBEL 10, HIARCS 7.01, and >ChessBase 6.01 all failed in different ways. HIARCS, for example, only gave the >moves from 156 to 275. > >With the 316 mover, Nimzo99 cut off at move 300. It gave the remaining moves as >a sort of text note, without move numbers, and would not play through them on >the board (CB6.01 had the same symptom, but the cutoff was move 255). Winboard >and CM6K were still able to handle the whole game. > >How many programs out there can handle a game of unlimited length? If none, >what is the upper limit for the number of moves that can theoretically be >handled by any program? > >Marc I have no limit of any kind... other than that I must be able to write the moves out to disk. At 10 bytes/move (text format to make using this easier at other places) a 4 gig disk lets it play a game with 400M moves. :) Bob
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