Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Longest game between [COMPUTERS] {was humans} Can you top it?

Author: Robert Hyatt

Date: 17:38:09 07/14/99

Go up one level in this thread


On July 14, 1999 at 17:13:08, Marc Plum wrote:

>On July 14, 1999 at 16:31:49, Robert Hyatt wrote:
>
>>On July 14, 1999 at 12:21:35, Dann Corbit wrote:
>(275 mover snipped)
>>Or this:
>(316 mover snipped)
>>I have more such games...  and notice that this one is vs a human, not another
>>computer...
>
>Thanks gentlemen.  Actually, my original question was about the ability of
>different programs to handle games/game scores of this length, not the longest
>game that had actually been played. For example, when I loaded the PGN of the
>275 move game into various programs, only Winboard 4.02, Nimzo99 and CM6000 were
>able to play through the entire game.  MCP7, REBEL 10, HIARCS 7.01, and
>ChessBase 6.01 all failed in different ways.  HIARCS, for example, only gave the
>moves from 156 to 275.
>
>With the 316 mover, Nimzo99 cut off at move 300.  It gave the remaining moves as
>a sort of text note, without move numbers, and would not play through them on
>the board (CB6.01 had the same symptom, but the cutoff was move 255).  Winboard
>and CM6K were still able to handle the whole game.
>
>How many programs out there can handle a game of unlimited length?  If none,
>what is the upper limit for the number of moves that can theoretically be
>handled by any program?
>
>Marc


I have no limit of any kind... other than that I must be able to write the moves
out to disk.  At 10 bytes/move (text format to make using this easier at other
places) a 4 gig disk lets it play a game with 400M moves.  :)

Bob



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.