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Subject: Re: Bob Hyatt, Have you ever thought...

Author: Robert Hyatt

Date: 06:22:47 07/26/99

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On July 26, 1999 at 00:40:10, Aaron T. Dingus wrote:

>about taking the crafty code, and turning it into some kind of SETI@home, etc
>style distributed client.
>
>I am not sure if it would work, with the overhead, but it would be interesting
>to see a s***load of cpu cycles on the order of thousands of pc's thrown at
>tournament level chess.
>
>(If this has come up before, could you point me to info.)
>
>Thanks.
>
>Aaron


There will be a distributed crafty one day before long... as it is an
interesting thing to look at...  I don't think you can play tournament-level
chess over the internet due to unpredictable network lag/jitter/etc.  But on
a small sub-net, it ought to work pretty well..



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