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Subject: Re: Chess players and chess programming.

Author: William Bryant

Date: 14:56:34 07/28/99

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IMHO, I agree.

In reading posts and learning much of the history of this hobby/, it is quite
clear that the more competitive programmers have Master/Grandmaster help in
tuning their programs for computer-human play.  Dr. Hyatt had Grandmaster help
for Cray blitz, and he constantly reports on feedback from Grandmasters playing
crafty on ICC.  Ed Schroeder (sp) has monthly tournaments for Rebel.  The list
goes on and on.  Even the Sprackens were a programmer/player team.

The point is the programmer may or may not be good at OTB chess -- (I hope to
improve my chess as I improve my program)-- but that at some point a chess
players knowledge will be essential to improve the quality of any program's
play.

I don't (yet) have an interface for my program to ICC (WinBoard/XBoard uses i/o
redirection available in unix/linux/dos that is not available in MacOS)but it is
on the list of things to do.  I often wonder if the changes I make based upon
test suite performance select for tactical sufficiency but not necessarily for
better play.  I am also not sure I have the knowledge (yet) to fully interprete
every win or loss I would achieve on server play.  A Master or GM would be able
to look at the games however, and say, "Wow, you king safty stinks" or "You
should push you passed pawns more agressively and you might win games."




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