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Subject: Re: MSVC++ 5.0 Profiler

Author: Ren Wu

Date: 17:47:30 08/05/99

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On August 05, 1999 at 17:11:12, Paul J. Messmer wrote:

>
>Okay, time to de-lurk I guess.  I've been working on a chess engine with the
>idea of seeing how fast one can make it, and utilizing x86 assembly (MMX
>technology in particular) where possible.

Please let us know your speed when you done, i am interested in it very much.

>Not only does the MSVC profiler slow
>you down drastically, but I have found (at least on my machine) that it does not
>produce correct results.  Perhaps for some things it is great, but for the kind
>of data I was look for it was crap.
>
>I would suggest trying Intel's VTune product; it is very useable, easy to get
>started, and gives good (and correct) profiling information.  The way it samples
>does not slow down your program; I do think it requires a real Intel processor
>though.  It's a little pricy but there is a 14 day eval you can download for
>free from Intel.  I don't work for Intel, BTW... :)  Check the eval out...
>
>---
>Paul J. Messmer
>http://www.spootopia.com
>messmer@netcom.com

I agree that vtune is a better product, but James is asking about using VC's
profiler.

I got 10% speed up when i used vtune first time, back to 1997, at C level. My
program has not yet reached to the point that i have to use assembler to speed
things up.

Ren





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