Author: Ralf Elvsén
Date: 13:25:59 09/16/99
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On September 16, 1999 at 14:10:31, odell hall wrote: >On September 16, 1999 at 08:05:24, Claudio A. Amorim wrote: > >>Hello, All. >> >>I am posting a game that I played yesterday against Hiarcs 7.32, on a K6-2 350 >>Mhz, with time control of 3min +3sec/move, and strongest engine settings. By >>moves 40-50, the game was a clear draw, but Hiarcs declined every draw offer >>until move 72, when I interrupted the game, without wating for the 50 moves >>rule. >>Well, Hiarcs 7.32 is VERY strong indeed, but this specific game is a model of >>how dumb and "computerish" its play can be, some times. I tested the position on >>Crafty 16.13 engine, with a similar result. When I turned chatting on (by move >>70), the Chessbase interface even told me I was asking for a draw in order to >>get myself out of a messy situation!! >>Do you know of any program that behave differently in such positions? Is this >>the kind of "intelligence" we can expect from top chess engines? >> >>The game follows, in PGN. > >Very interesting Draw indeed!, May I ask what your rating is, as I cannot even >manage to draw hiarcs7.32, it seems to be the toughest program to beat of them >all. > This is a classical example how you can draw vs Hiarcs. It is very cooperative when it comes to creating blocked pawn chains. I can't say it happens often, but I have drawn Hiarcs this way several times, two times at 40/2... Bob has a pawn eval which makes Crafty avoid this behaviour. When you play Hiarcs, try the Stonewall :) Ralf
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