Author: Shep
Date: 09:02:54 09/20/99
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On September 20, 1999 at 09:27:54, Robert Hyatt wrote: >On September 20, 1999 at 03:30:38, Shep wrote: >>Maybe someone can suggest an effective way of slowing down a given machine by a >>certain amount? If we can get a 200 or 300 MHz machine down to the 386-16 level, >>even us people with faster machines could run such a tournament. >>Is there some small tool available on the net for such a purpose? > >The easiest way is a trick used by an old game-helper program, back in the days >when games generated video as fast as they could, letting the cpu be the >bottle-neck that kept the graphics from being too fast. When these programs >were moved to faster hardware, they became unplayable. Someone wrote a TSR >(dos only of course) that would lock on to the timer interrupt, and every time >it fired, the TSR would insert a big loop to burn cpu cycles. You could >adjust this loop to make a 386/25 run like an 8086 if your graphical program >was running too fast to play. > >That is the simplest way I know of, but have no idea how to do it under >windows, or if it can even be done... An idea from a colleague of mine: using Linux with the Virtual Machine software, it should be possible to slow down the VM running Windows, e.g. by NICE-ing the VM process and burning CPU cycles with a simple program on the Linux side. Sounds feasible? --- Shep
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