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Subject: Re: Pawn Majorities : some working examples...

Author: Robert Hyatt

Date: 07:02:40 09/21/99

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On September 20, 1999 at 23:48:47, Howard Exner wrote:

>On September 20, 1999 at 22:29:16, KarinsDad wrote:
>
>>On September 20, 1999 at 18:36:42, Howard Exner wrote:
>>
>>>On September 20, 1999 at 14:42:27, Robert Hyatt wrote:
>>>
>>>>
>>>>Here are a couple of examples:
>>>>
>>>>       +---+---+---+---+---+---+---+---+
>>>>    8  |   |   |   |   |   |   | *K|   |
>>>>       +---+---+---+---+---+---+---+---+
>>>>    7  | *P| *P|   |   |   | *P| *P| *P|
>>>>       +---+---+---+---+---+---+---+---+
>>>>    6  |   |   |   |   |   |   |   |   |
>>>>       +---+---+---+---+---+---+---+---+
>>>>    5  |   |   |   |   |   |   |   |   |
>>>>       +---+---+---+---+---+---+---+---+
>>>>    4  |   |   |   |   |   |   |   |   |
>>>>       +---+---+---+---+---+---+---+---+
>>>>    3  |   |   |   |   |   |   | P |   |
>>>>       +---+---+---+---+---+---+---+---+
>>>>    2  | P | P | P |   |   |   | P |   |
>>>>       +---+---+---+---+---+---+---+---+
>>>>    1  |   |   |   |   |   |   | K |   |
>>>>       +---+---+---+---+---+---+---+---+
>>>>         a   b   c   d   e   f   g   h
>>>>
>>>>
>>>>(fen  6k1/pp3ppp/8/8/8/6P1/PPP3P1/6K1/ w)
>>>>
>>>>old (16.18 crafty) evaluates this as -36 (black is better) because of
>>>>those two doubled kingside pawns.  new crafty says +.36 because white has
>>>>a potential outside passer on the c file, black can't force a passer without
>>>>the king helping.  Better...
>>>
>>>Black can force a passer here without the king's help.
>>>
>>>Try the below artificial (and illegal) example on crafty. It will test
>>>whether black can force a passer without the king's help. It has that same pawn
>>>configuration on the king's side.
>>>
>>>1kb5/1p1p1ppp/1P1P4/8/8/1p1p2P1/1P1P2P1/K1B5 w
>>
>>Yes, black can get a passer. But cannot white also get a passer if black tries?
>>Hence, the kingside is effectively even (not taking into account how far
>>advanced the pawns are).
>
>Yes, black could force a promotion and then white promotes one move later.
>I was just puzzled by the statement that "black could not force a passer without
>the king helping". It does not matter much though because I think
>Bob is on the right track anyway as the two doubled pawns pose a tougher
>resistence than the two connected ones. These endings are tricky still.
>

somehwere in this thread I hope I qualified that statement properly, adding
"without sacrificing a pawn and giving black a passer also".  And the cute
thing here is that I do _not_ have special code to handle the two doubled
pawns.  My 'candidate passer' code simply figures out that there is no way
to make a passer by pushing the pawns in a safe way...


>It's great to see the programmers , you, Bob and others, wrestle with
>tweaking the endgame play. Just like a sports professional trys to
>improve the weakest part of his game so to goes the battle with computers
>and their achilles heal, the endgame. Years back we all know how outright
>foolish computer endgame play was. Today it is a much more refined
>endeavor as many of the old "blind spots" are gone.
>>
>>KarinsDad :)


I agree.  I have watched Crafty win _many_ endings vs GM players on ICC that
it couldn't have touched years ago (nor could Cray Blitz have done as well
if you factor out search depth)...



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