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Subject: Re: About the LCT II test

Author: Bruce Moreland

Date: 18:56:25 09/27/99

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On September 27, 1999 at 17:33:00, Frederic Louguet wrote:

>As I created the LCT II test, I believe I can clarify a few points about it.
>
>1) I created it in 1994. A *very* long time ago.
>
>2) It was fun at the time to create a test which could give a reasonable
>approximation of the capabilities of a chess program, and I enjoyed it. I chose
>positions with no mistakes, and I think they are all interesting, in one way or
>another. It took me a long time, but I was not as busy then as I am now...
>
>3) I keep hearing here and there that the LCT II test was made to closely
>correlate the SSDF results. It is simply not true. In fact, the LCT II predicted
>some SSDF results BEFORE they were published, and I was quite surprised myself.
>Some other people too, as they began to overestimate its usefulness.
>
>4) The LCT II gives an Elo rating (Elo, not elo, see the difference), because it
>was funny to translate numbers into something more meaningful. Of course it has
>nothing to do with a real elo.
>
>5) Like any test, the LCT II is a tool to evaluate the capabilities of chess
>programs on a few chosen positions. Nothing more, nothing less.
>
>6) In 1995, I began to write Chess Wizard, and soon I realized that no test
>could replace real games. In fact, I think that developing a chess program and
>measuring its progress by running test suites is meaningless, and can even lead
>to bad decisions regarding its implementation. Since early 1997, I did not use
>ANY test to measure the progress of Chess Wizard.
>
>7) Last year, I had a funny version of Chess Wizard which did 2705 on the LCT II
>test (for example, it found Vaisser Cxh7!! in 55 seconds on a Pentium II 300).
>But in fact, it was at least 100 real elo points WEAKER than the best version...
>Overloaded with extensions !
>
>I hope it clarifies the situation. To create the LCT II was an interesting, and
>fun, experience. It was never intended to be taken like the Word of God on chess
>playing strength. Unfortunately, some people never understood that. I would just
>like to make clear to anyone that the LCT II can not be substitued to real
>games, and that it was never intended to be. And it is the same for all tests,
>because they only measure the capability to exploit winning positions, not to
>slowly build them.
>
>If you want to be brilliant, one move is enough. If you want to be strong, all
>of them count.

I like it a lot, it's a fun test.  I use it as a sanity check of tactical
strength, and I like the positional problems as well.

bruce




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