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Subject: Re: Getting a 6-man tablebase solution.

Author: Robert Hyatt

Date: 12:49:14 10/11/99

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On October 11, 1999 at 14:44:27, J. Wesley Cleveland wrote:

>On October 11, 1999 at 09:08:46, Robert Hyatt wrote:
>
>>On October 11, 1999 at 03:55:14, blass uri wrote:
>>
>>>On October 11, 1999 at 00:01:56, Robert Hyatt wrote:
>>>
>>>>On October 10, 1999 at 21:17:44, Ted Sutton wrote:
>>>>
>>>>>How can one either generate or download from a web site a particular 6-man
>>>>>tablebase: either for the appropriate forces, e.g., B+P vs. R+P, or better yet,
>>>>>for an particular position?
>>>>
>>>>
>>>>No, except for a couple of rare exceptions.  The files are _much_ bigger than
>>>>you realize.  IE B+P vs R+P will be well over 4 gigs.
>>>
>>>It depends on the original position.
>>>If the pawns are blocked in the original position and you generate tablebases
>>>only for future position than it will be clearly less than 4 gig.
>>>If you have all the 5 piece tablebases than the future position that you do not
>>>know the outcome of them are only future position when you change the place of 4
>>>pieces(2 kings and rook and bishop).
>>>
>>>Uri
>>
>>
>>we don't have any code to produce 'partial' files, nor do we have any code to
>>probe it.  Nor do we have any engine that does a test to see if it is in a
>>special-case ending.  I don't see any reasonable use for partial files, except
>>for a specific game.  The files take too long to build for a specific game, and
>>the size is still significant, since the very symmetric files we already have
>>are 400mb+ in size.  Adding pawns, even blocked ones, removes one level of
>>symmetry that can be used.
>
>If you think about it, any 6 piece ending with specific blocked pawns would have
><16M positions uncompressed.


Sure... but how many unique cases are there?

:)

16M * N is big if N is big.  and with a single pawn being on 48 different
squares, and the blocking pawn being in front, 16M * 48 cases doesn't look real
attractive.  Not to mention the work someone has to do to modify the generator
to work like this.
'



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