Author: Georg v. Zimmermann
Date: 01:25:44 10/13/99
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about morph : how on earth can a 1ply (see morph-webpage) ever be enough to play decent chess? Even a beginner searches maybe 2 plys. isn't it a huge problem that when morph lost how should it know _why_ it lost. I mean if in the first game it lost q. vs. n. on move 10 and it doesn't know about piece value, and gets mated on move 80 : how should it know that exchanging queen for knight is wrong ? On the other hand, this is a very interesting approach, because I believe that "you can't teach what you don't know" = computers will never cross a certain playing-strength (excluding faster hardware developements) because _we_ don't know whether a bishop is worth 2.9, 3.0 or 3.2 pawns. But maybe a program can learn that ... --Tec.
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