Author: Peter Kappler
Date: 01:18:56 10/27/99
Go up one level in this thread
On October 27, 1999 at 01:30:58, Dann Corbit wrote: >On October 27, 1999 at 00:42:09, James B. Shearer wrote: >[snip] >> This is not accurate. The ELO system is based on a model of the real >>world. Like all models this model is just an approximation of the real world. >>This means that some potential opponents will appear stronger when playing you >>than their ratings would indicate while others will appear weaker to you than >>their ratings would indicate. By selectively playing those opponents which do >>not play up to their rating against you, you can definitely raise your rating >>above what it would be playing all comers. > >How is this selection made? Without hundreds of games there is no way of >knowing who they are. It doesn't take hundreds of games. My experience on ICC is that I can get a feel for these situations in 10 games or less. Sometimes it's as simple as realizing that player X scores really well against my favorite opening. Or I might realize that Player X is very strong at 3 0 blitz, but much weaker at 5 2. I can simply refuse to play this guy at 3 0 - saving me lots of rating poitns. > >If these persons/computers play others the ELO will balance out over time. >That's how it works. Only if they randomly select their opponents... I think it's pretty easy to inflate your ICC rating by 100-200 points just by carefully selecting your opponents, time controls, etc. --Peter
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