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Subject: Re: La Petite 1.0 (download)

Author: Jeremiah Penery

Date: 15:19:58 10/27/99

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On October 25, 1999 at 20:23:28, Bruce Moreland wrote:

>On October 25, 1999 at 04:01:32, Tom Kerrigan wrote:
>
>>You know, there has been a lot of talk about similar strings and data patterns
>>in the executables, but this overlooks the most obvious way to tell that a
>>program is cloned: how it plays. If you run it for a while on the same
>>positions, are the results similar? Same moves? Same depths? Same evaluations?
>>Perhaps similar patterns in the evaluations, indicating similar searches or
>>evaluation terms? Perhaps similar scores on test suites? If all this stuff is
>>different, then it seems like the program has been modified enough for it to be
>>interesting. Definitely interesting enough to be allowed at a tournament...
>>whether or not it should be sold is a different ethical question.
>
>If someone takes Crafty and fiddles with the eval, there is a good chance that
>they can make it play differently.
>
>This does not mean that they have created something new and original.  I have
>not tried to prove it, but I believe you could make a program appear to be
>different by changing piece square tables and a few other eval terms, which you
>understand would take no effort.
>
>I argue strongly against this "playing style" method of determining program
>originality, because I don't want to be at a tournament where someone
>successfully uses this argument on the organizers.  It is a bogus argument.
>
>bruce

Exactly.  I run a modified Crafty on FICS, and just by changing some of the
evaluation code, it sometimes looks like it's not even a computer playing. (I
had a version that, because of bugs, played _horrible_ moves. Most of my
versions are better. :)  There isn't much chance that someone could tell it was
Crafty just by watching it, but 99% of it is Crafty.

Jeremiah



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