Author: Jari Huikari
Date: 07:43:30 11/25/99
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On November 25, 1999 at 10:36:10, Antonio Dieguez wrote: >>PERHAPS it could be avoided to play A, if program N tried to PLAY ON >>the game for some moves. If it played on (with shallower search for >>each halfmove), it could perhaps see that something very bad happens, if >>it plays A. >and if in the middle of the sequence the shallower depth search tells you about >a disaster you trust in it? Not necessarily trust. But perhaps give it some value in considering the score of move A. Take it as a part of evaluation for A at least. (Or if the move sequence seems to be obvious I could then even trust that A is bad move.) Jari
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