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Subject: Re: Does this make any sense? Anyone tried?

Author: Robert Hyatt

Date: 07:51:32 11/25/99

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On November 25, 1999 at 09:27:17, Jari Huikari wrote:

>Assume that chess program N is playing a game with SLOW time controls.
>Number of nodes grows exponentially when search goes iteratively deeper.
>Program N thinks that best move is A. However A leads to loss, but behind
>the horizon of N.
>
>It would take terribly much time for N to search deep enough to avoid
>the bad move A. So it plays it and looses the game. (Also assume that
>N haven't enough knowledge to avoid playing A.)
>
>PERHAPS it could be avoided to play A, if program N tried to PLAY ON
>the game for some moves. If it played on (with shallower search for
>each halfmove), it could perhaps see that something very bad happens, if
>it plays A.
>
>What do you think?
>					Jari


This is the idea behind 'selective search'.  But for every move you 'fix' as you
describe, there will be a move that you 'break on' because you exclude some key
move that exposes why it is bad.




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