Author: James Robertson
Date: 19:51:50 12/19/99
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On December 19, 1999 at 22:16:50, Hasnain Mujtaba wrote: What was the time control? The results are hard to interpret unless we know this.... James >Hi Charles > >I don't know about any one-on-one Human vs Computer match-ups at chess variants, >but in an experiment conducted in 1997, a team of two different chess computers >(each with Elo > 2500) and an amateur human 'controller' (Elo 1900) defeated GM >Arthur Yusupov (at the time #31 in the world with Elo 2640) in an 8 games match >with a score of 5:3. The match was in "Shuffle Chess" -- a variant where you >start the game with the back rank pieces arranged at random. > >The two chess programs ran in some k-best modes and the human controller would >then pick what he thought were the best moves from the two k-best lists. > >The purpose of the experiment was to guage the combined strength of humans and >computers. On their own, the ametuer and the computers will lose to GMs at chess >variants because they don't have the tactical strength. But together, as this >experiment shows, they can do quite well. > >You can read more about this experiment at >(http://www.minet.uni-jena.de/www/fakultaet/iam/personen/CA-Chessd.html). > >Regards >Hasnain. > >On December 19, 1999 at 19:36:08, Robert Hyatt wrote: > >>On December 19, 1999 at 18:30:23, Charles Unruh wrote: >> >>>It's still chess, the same elements exist time, space, force, and development. >>>Still middlegame, opening, and endgame. Kasparov himself made a statement about >>>how he would fair against other GM's in random chess, because he has been >>>accused so much of winning because of opening preparation. He said that he >>>would be the best because random chess will favor the better tactical player, >>>and of course he claimed that the best tactical player was him :). Kramnik >>>agreed with him though, it would be interesting to see at least 1 40/2 game in >>>random chess against a GM. I have a bet going with an old bud from my tour in >>>Vietnam. >> >> >>This is a dangerous bet to make. Computer evaluations are _not_ tailored to >>random chess positions. IE a weakness at g3 is something else entirely when >>bishops are moved... I have looked at this a bit, but it is difficult to >>handle. IE some of the 'wild' variants on servers ought to be easy for the >>computer, but they aren't because the eval is so wrong...
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